Battle controls
The landscape HUD tracks gold, lives and waves. Pause and 1×/2× speed let you manage the pace. Tap foundations to construct towers, then use the radial menu for upgrades, information, selling or Barracks rally control.
Heroes and victories
Hero portraits show health and ability progression. The hero book explains XP and locked abilities; victory presentation reports battle results and eligible hero XP rewards.
The illustrated encyclopedia
Enemy information presents the definition used in the encounter. The encyclopedia separates regular enemies, bosses, towers, upgrades and lore. Boss and story entries reveal through campaign progression; this web wiki includes spoilers.
Artwork previews
The gallery includes prepared interface artwork and offline UI compositions. Compositions illustrate layout and content; they are not interactive iPhone captures.
About this entry & sources
Reviewed 20 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.
Game/Models/TowerMenuPresentation.swiftGame/Models/HeroUIPresentation.swiftGame/Models/EnemyInformation.swiftGame/Models/EncyclopediaCatalog.swift
