Build around the road

Tap the blue flags to build. Bends keep enemies within range longer than a short straight section. Begin with overlapping coverage rather than scattering towers that cannot support one another.

Give every tower a job

Archers deliver steady physical fire, Barracks block ground enemies, Mages bypass physical armor, and Cannons hit groups. A tower that cannot reach the correct route will not rescue a weak defense. Flying enemies require Archers or Mages.

Read the next wave

Use the incoming-enemy information to see what is approaching. Ground and flying paths may differ. Multi-entrance missions demand coverage across more than one approach.

Adjust during battle

Move your soldiers’ rally point, reposition heroes, and upgrade the towers that have useful coverage. Pause when you need time to plan. The current build supports 1× and 2× battle speed.

Keep growing

Campaign stars unlock permanent upgrades. Bonus missions and major encounters add heroes, while campaign progress opens new towers and specializations.

About this entry & sources

Reviewed 19 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.

  • Game/Models/EncyclopediaCatalog.swift
  • Game/Data/CampaignCatalog.swift