“Ravenbridge will not fall. Not while I still stand.”
Biography
Born into the royal family of Markoria, Marko was raised to become its future king. From an early age, he was taught that a ruler's greatest duty was not to command from a throne, but to protect those who depended on him.
While his younger sister, Milla, left the palace to wander the lands and defend ordinary people, Marko chose a different path. He joined the Royal Guard, training alongside the very soldiers who would one day serve under his command.
Despite his royal blood, Marko refused special treatment. He carried the same sword, wore the same armor, and endured the same hardships as his fellow knights.
His courage and loyalty eventually earned him command of Ravenbridge, the most strategically important outpost in Markoria. The ancient bridge stood at the heart of the kingdom's defenses. Whoever controlled Ravenbridge could open a path into the heartlands of Markoria.
When the orc armies began their invasion, Marko was ordered to hold the crossing at all costs. Outnumbered and surrounded, he refused to retreat. Standing shoulder to shoulder with his soldiers, the young prince swore that no enemy would cross while he still drew breath.
Now, as darkness spreads across Milloria, Marko stands ready to defend his homeland. Not because he is destined to wear the crown. But because he is willing to fight for everyone beneath it.
Royal Command
While Marko is alive, all Barracks soldiers gain 25% maximum health and 20% attack damage. His presence makes a supported defensive line harder to break.
Whirling Steel
Melee attacks charge an automatic ultimate that strikes nearby ground enemies six times. Each strike has 18 base damage and a 25% chance to deal double damage. The effect reaches enemies within 85 units.
On the battlefield
Pair Marko with Barracks and ranged support. Keep him engaged to charge Whirling Steel, but reposition before concentrated ranged fire or a boss attack overwhelms him.
About this entry & sources
Reviewed 19 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.
Game/Models/HeroCatalog.swiftGame/Models/HeroDefinition.swiftGame/Systems/CampaignProgressStore.swift



