How this category works

Use the requirements and qualifications below together. Local earned milestones persist, and repeated receipts cannot count twice.

Master Builder

Master Builder artwork

Build every available tower specialization.

Launch catalog: Rangers, Musketeers, Royal Guards, Berserkers, Storm Spire, Inferno, Frost, Siege Mortar and Organ Gun. Permanent upgrade ranks are a different system.

Recorded defeat evidence can also advance this condition; a victory is not required.

Rain of Arrows

Rain of Arrows artwork

Defeat 500 enemies with Archer towers.

Recorded defeat evidence can also advance this condition; a victory is not required.

Steel Wall

Steel Wall artwork

Defeat 250 enemies with Barracks units.

Recorded defeat evidence can also advance this condition; a victory is not required.

Arcane Master

Arcane Master artwork

Defeat 250 enemies with Mage towers.

Recorded defeat evidence can also advance this condition; a victory is not required.

Artillery Expert

Artillery Expert artwork

Defeat 250 enemies with Cannon towers.

Recorded defeat evidence can also advance this condition; a victory is not required.

Thunderstruck

Thunderstruck artwork

Defeat 100 flying enemies using Thunder Batteries.

Recorded defeat evidence can also advance this condition; a victory is not required.

The Big Boom

The Big Boom artwork

Defeat ten enemies in a single Mortar explosion.

Ten killing blows from the same Siege Mortar shell. Hits and separate explosions do not combine.

Recorded defeat evidence can also advance this condition; a victory is not required.

Specialist

Specialist artwork

Win using towers from only one family.

Verified challenge: Silverwood Outskirts with Archer towers only. Heroes may participate. Other combinations await balance verification.

About this entry & sources

Reviewed 21 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.

  • Game/Models/AwardsCatalog.swift
  • Game/Models/AwardsBattleSummary.swift
  • Game/Systems/AwardsEvaluator.swift
  • Game/Systems/AwardsStore.swift
  • Game/Systems/GameCenterProgress.swift