“Wounded, but not finished.”

Lore

Human winter raiders open with three axe throws, then fight in melee. Blocking forces an early permanent switch. Below half health they gain 25% attack speed, 20% damage and 15% lifesteal for the rest of their life. Focus fire to finish them.

Combat behavior

  • Human winter raiders open with three axe throws, then fight in melee. Blocking forces an early permanent switch. Below half health they gain 25% attack speed, 20% damage and 15% lifesteal for the rest of their life. Focus fire to finish them.

How to counter

  • Block with soldiers and concentrate tower fire.
  • Normal burning and chill still work.

Damage affinities

  • Arcane: 100% damage received.
  • Electric: 100% damage received.
  • Explosive: 90% damage received.
  • Fire: 100% damage received.
  • Frost: 100% damage received.
  • Physical: 90% damage received.

Appearance

A compact red-haired human raider with a gray fur collar, charcoal clothing and two plain axes.

Rage and limited throws

  • Three released axes per spawn; blocking permanently forces melee and discards unused throws.
  • Strictly below 50% health: attack rate ×1.25, damage ×1.20, lifesteal 15% of actual damage removed. Rage remains active after healing.
  • Focus fire and blockers limit his time to recover. Misses, overkill and dead owners provide no extra healing.

Encounters

  • Snowgate Pass: waves 8, 10, 11, 12.

Connected stories & guides

About this entry & sources

Reviewed 26 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.

  • Game/Models/KatarisEnemies.swift
  • Game/Data/KatarisBattle.swift
  • Game/Models/EnemyInformation.swift